Artwork for Games
Before focusing on branding and marketing, I was a senior games artist working within the rapidly developing mobile sector. 
My role covered a broad remit that included concept work, visual identity, UI, HUD, in-game assets; as well as branding, marketing and pitch presentations.
Client: Ideaworks 3D, Nokia, Square Enix, Konami, Bungie, 2004–2007
Role: Concept Art, Art Direction, Design, UI & HUD Design, 3D Modelling, Illustration, Animation
Deliverables: Branding, Illustration, POS, OOH, Press, Digital Ads
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